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A d12 to rule them all

The more eagle eyed of you may have noticed that I have started building tables for Dune d20. I am creating the Scene Construction and Scene Traits tables. I had planned to get more of these tables done over the weekend. But… Someone has passed on The One Ring starter set rules. This is only … Read more

Scientific Lab Generator

This is a silly thing that I made for an Itch Game Jam. It is half a dozen d12 tables to create the outline of a weird science lab. I think the Lone Wolf Game Jam ends next week, and I may upload it to DTRPG as a free download. You can find your PDF … Read more

Dune – First Thoughts

I spent a lot of last week working through the core rulebook. The first 100 pages are pretty dense setting information. You then get to build your house. There are four options, and they are your own choice, no dice rolling required.  The choices are nascent house, house minor, house major, and great house. It … Read more

Dune (Update 1)

I am digging into the Dune core rules. Dune uses two levels of play. These are called Architect and Agent.  Agent level is where you are playing your PC in the thick of the action, as you would expect in a typical sci-fi RPG. Architects is a more top-down level, where the players get to … Read more

Cosmic Adventures

I have just updated the back catalog links. I will put it here for convenience as well. Cosmic Adventures (Solar Blades & Cosmic Spells) https://www.drivethrurpg.com/browse.php?discount=96e5b31c3b

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