5e Solo Rules Fantasy Grounds pt 1
This week is all about getting my 5e solo rules working as an interactive Fantasy Grounds [FG] module. I intentionally avoided the d20 when I made these rules. D&D is about so mucn more than just the d20. 3d6 for the yes-no oracle 1d6 for NPC reactions 1d12 + 1d100 for open questions. Modifiers are … Read more