#RPGaDAY2020 Day 25 Lever

When I saw the Levers prompt I immediately thought to the levers a GM gets to play pull to modify the play style. Make combat more dangerous, just by playing mosters to their full ability, and you will change the game. Be mean with the magical loot and toys and the play style will swing … Read more

#RPGaDAY2020 Day 24 Humour

Humour in games tends to come in two varieties, spontaneous, created by the players, and GM created. More often than not, the second version falls flat on its face. Setting out with the intention of making something humourous is extremely difficult. I guess that is why most people are not comedians. PLayer created humour is … Read more

#RPGaDAY2020 Day 21 Push

Pushing rolls is a central mechanism in the Year Zero Engine. In many ways it plays the same role as FATE points or Momentum in other systems. It is a limited ingame currency that can be used to buy success. Each Zero Engine game has pushing as an option but they are all subtly different. … Read more

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