#RPGaDAY2020 Day 15 Frame

This is another one of the unusual keywords. I am not entirely sure how to relate Frame to roleplaying games or even solo play. The only thing that comes to me is framing a scene or image. One way of making solo playing easier is to look at it from a ‘directors chair’ perspective. You … Read more

#RPGaDay2020 Day 14 Banner

I made a video recently about using Banner ads as a device for a starting games publisher. The basic premise is that you create a game and set it as a free download. You then use OneBookshelf/DriveThruRPG Publisher Promotion Points to advertise the free game. So far, of course, this isn’t going to make you … Read more

#RPGaDAY2020 Day 13 Rest

Today’ prompt is Rest. This goes to one of the strengths of Solo play. There was a tweet today, asking about campaigns and if anyone had finished a campaign, it didn’t get a lot of responses. I see countless tweets about games that never get played. This is not a problem that we suffer, unless … Read more

#RPGaDAY2020 Day 12 Message

Dilemma, dilemma, normally I would share my weekly YouTube video. But, I am also doing the RPGaDay challenge and that says that today is “Message” day. I am going to do the classic switch sell, and tell you that the important thing about the video is the message that it conveys. The weak point in … Read more

#RPGaDAY2020 Day 11 Stack

It is possibly my programming background, but when I saw stack, I thought Linux + Apache + MySQL + PHP. I haven’t actually done any programming worth mentioning for a couple of years now. The last thing I made was an Android App. You will not be surprised when I tell you that it was … Read more

×