So, I first started looking at using a freelance writer because I did not feel qualified to write a wild west setting. The most wild west thing in the UK is whether it is pronounced scone rhyming with stone or scone rhyming with gone.
I needed someone for whom the wild west was their history and culture. The whole process was pretty painless. I had a dollar figure in mind, and the writer asked for less than I ad budgeted, so we were good to go. I got my setting back within maybe 10 days. I just needed to add in the game mechanics, create NPCs and such and then layout and publish.
My second foray into using a freelancer was less good. I gave them a brief, and they had to write an adventure. What came back was so far away from what I would have written, and how I had imagined the adventure, that it took me weeks to ‘fix’.
After that experience I stopped using freelancers for two years.
This autumn/fall, I have started publishing other people’s adventures again. The difference is that I am not giving them a brief, they are just giving me their adventures and I do the layout, art direction, publishing, and marketing.
What started as one person working this way, has now become two.
I have also gone back out looking for a freelance worldbuilder to build the fantasy setting for 3Deep. I feel 3Deep has struggled more than it needed to simply because the biggest market is fantasy, and 3Deep has no fantasy setting.
If you don’t know 3Deep, it is a generic ruleset. I imagined it to be something like GURPs where you buy the core rules and matching setting books. I built the first part, the rules, but I fell short on creating setting books. There is the Wild West book, and a No GM’s Sky sci fi book, but nothing else.
What I am hoping is that the freelancer worldbuilder I am working with now is interested in going on to create more worlds and setting books. This will finally allow me to realise the original dream for 3Deep.