Sometimes you don’t want to give the game away!
If as GM you reach for your dice and all your players immediately adopt a defensive position then how are you going to surprise them?
How do you get them to roll to see if they spot that hidden door without alerting them to the fact that there is something to spot?
The answer is pre-rolling the dice. You have a list of numbers all ready to go and you use them in place of the actual dice at the table.
Maybe you are not in a place where you can get your dice out and make some rolls?
To save you sitting there all evening just rolling the dice and writing the numbers down we have done it all for you. Our random dice roll tables contain 10,000 dice rolls. They are arranged in rows and columns and you can just as easily use them left to right or top to bottom. You can use them all one way and then start at the back of the booklet and work the other way. 10,000 rolls should be enough for anyone but you can easily turn these into 20,000 or 40,000 if that is what you need.
Not every game just uses one dice. 5e uses the full set of Dragon Dice (d4, d6, d8, d10, d12, d20) whereas others all about the d100. Classic Traveller is a 2d6 game and Fudge and FATE are completely different again.
Our booklets are set us with specific games in mind. We do have the straight dice tables but also game specific booklet to make your life as easy as possible.
Use the menu above to look for your game system. If you cannot find it then drop us an email and we will create one for you.